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Game Design Resume: Sample & Writing Guide [20+ Tips]

Game Design Resume: Sample & Writing Guide [20+ Tips]

If your game design resume is to take you to the next career level, you have to complete one mission: beat the other 250+ contestants and get to the big boss. Are you game?

As seen in:

Game Design Resume Sample

 

Donald Robertson

donald.robertson@gmail.com

609-440-9978

 

Objective

 

Talented and communicative game designer with 6+ years of experience in a creative yet deadline-driven environment. Eager to join The Rock Studios to help manage the design of gameplay systems and online mechanics. In previous roles designed and co-wrote 5 AAA titles and created more than 200 levels within the action-RPG game area.

 

Work Experience

 

Game Designer

NextGen Games, Los Angeles, CA

2016–2018

  • Designed and drove the vision and implementation of features and game systems.
  • Developed ideas for gameplay throughout the player life-cycle.
  • Worked within existing systems and expanded them, including integrating feedback from UX testing.
  • Partnered with other teams to consider the game design and player engagement targets.
  • Created and tuned content to create accessible but deep experiences for players.

Key achievements:

  • Designed and co-wrote 5 AAA released game titles.
  • Improved player success rate by 150% as a result of close collaboration with the UX team and developing a set of measurable tests and questionnaires.

 

Gameplay Designer

Q2 BFG, Los Angeles, CA

2013–2016

  • Built gameplay scenarios in various styles and for different purposes.
  • Created gameplay moments, including narrative events, combat encounters, and points of interest within the game world.
  • Collaborated with partner teams to ensure a cohesive and coherent scenario experience.
  • Worked with engineers on developing and maintaining scenario building functionality that redefined design boundaries.
  • Authored and reviewed design documentation.

Key achievement:

  • Developed a data-gathering method for game balancing and tuning.
  • Created over 200 levels for various Sci-Fi and Fantasy Action-RPG games.

 

Education

 

MS, Computer Science/Game Design

University of Southern California, School of Cinematic Arts

2013

 

Key Skills

 

  • Analytical skills
  • Documentation writing
  • Game platforms
  • Game systems
  • Maya
  • Online play models
  • Organizational skills
  • Python
  • Unreal Engine
  • Verbal communication skills

 

Languages

 

  • Spanish—Advaned
  • Japanese—Communicative

 

Interests

 

  • Drawing
  • Playing the drums

 

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game designer resume templates

Sample Game Designer Resume—See more templates and create your resume here.

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Maciej Duszyński
Maciej is a career expert with a solid background in the education management industry. He's worked with people at all stages of their career paths: from interns to directors to C-suite members, he now helps you find your dream job.

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